About Fall Red Stickman
In Fall Red Stickman nobody cares how gracefully you land. Points come from injuries: build up speed, throw the red stickman off the edge in the wildest jump you can manage and let the ragdoll physics count every bump on the way down. One jump, one score, and the job is to make that single fall as costly as possible.
Bruises pay for levels
A bigger crash means a bigger score, and the score is what unlocks the next stage. The whole thing runs on one control, a left click or a tap, so it suits a quick break on a phone as well as a mouse. Fans of ragdoll chaos will feel at home. It shares the red hero with the Red and Blue Stickman games, but in spirit it is closer to Stickman Dismount Simulator and Let Them Fall. If ragdolls are your thing, the home page has a full shelf of them.







